Rainbow Six Siege – Operation Steel Wave Operator and Map Guide
Operation Steel Wave is the second season of Year 5 of Rainbow Six Siege, and it’s bringing two new Operators, a new map rework, a tweak for Amaru, and a new secondary gadget. Ace joins the Attackers with a new throwable hard-breaching gadget, while Melusi suits up for the Defenders with a device that slows any Attackers in its radius and line of sight.
The House map rework, the tweak for Amaru, and the new secondary gadget will be free for all players when Operation Steel Wave launches; the two Operators will be available at launch for Year 5 Pass holders, and all players can unlock them using Renown or R6 Credits one week after launch.
ACE – A NEW WAY TO BREAK ON THROUGH
Ace is a new two-speed Norwegian Attacker who packs the SELMA gadget, a small cylindrical canister that can be thrown onto a breachable surface — hard or soft — where it will stick and deploy explosive arms in an “X” shape. The canister then slides down the wall and deploys another set of explosive arms while the first set explodes, creating a rectangular breach hole.
One SELMA can also blow open an unreinforced hatch, but it takes two canisters to get through a reinforced one, because the SELMA doesn’t do sequential explosions when deployed on a floor. Note that the X-shaped explosive arms will destroy any Defender gadget that is in their deployment area, which is another way that Ace can make an impact without taking big risks.
MELUSI – DETECTION AND DISRUPTION
The new South African Defender, Melusi, sets up her defenses with the Banshee gadget. Deployable on vertical and horizontal surfaces, the Banshee emits a loud humming noise whenever an Attacker steps into its substantial radius and line of sight. In addition to alerting anyone nearby of the Attacker’s presence, the Banshee also slows down the Attacker’s movement, and the effect gets more powerful the closer they get to the device. If the three-speed Melusi is nearby with her T-5 SMG, Super 90 shotgun, or RG15 sidearm, things can get very bad very quickly for any affected Attackers.
Note that the Banshee device only slows Attacker movement, not their aim, so bold Attackers might step into the Banshee radius on purpose to lure Melusi out for a duel.
PROXIMITY ALARM – A NEW SOURCE OF INTEL
Certain Defenders now have the ability to select the proximity alarm as their secondary gadget. When an Attacker steps into the alarm’s radius and line of sight, the alarm will beep loudly and alert nearby Defenders. Whether it’s tipping off roamers to an Attacker’s entry point, or alerting an anchor that someone’s on their flank, the proximity alarm is a new Intel source that Attackers will have to watch out for and will want to shoot as quickly as they can.
HOUSE – BIGGER, BUT STILL COZY
House was the first Siege map shown off when the game was announced at E3 2014. The new rework keeps House firmly in the casual map rotation, but creates new spaces and obstacles to offer new strategies and challenges. There is a substantial new two-story addition on the back of the house, including rooms themed around entertainment, music, and play, as well as a new staircase and exterior balcony.
AMARU – MAKING A NEW ENTRANCE
The tweak to Amaru, the proximity alarm, and the House map rework will be free for all players when Operation Steel Wave launches. To stay current on upcoming news for Operation Steel Wave, or catch up on the first season of Year 5, Operation Void Edge, bookmark our Rainbow Six Siege news hub.
May 20, 2020 at 14:32