From Montreal To Osaka – What It’s Like Moving Halfway Around The World At Ubisoft
Hi, Konnichiwa, Allo, and Salut, everyone! My name is Sidonie Weber, and I am an enthusiastic art director at Ubisoft Osaka. It is very exciting to be part of the creative team here at Ubisoft Osaka, where we’re creating concept art and building a 3D art pipeline for a new style of game.
I was pleasantly surprised when I moved from Ubisoft Montreal to Ubisoft Osaka: I went from working with more than 600 people on just one floor to having roughly 70 teammates in the entire studio!
I’ve worked at Ubisoft across different studios for a little over 17 years now. Even though I’ve always stayed in art and grew into my role as art director within the company, I was also able to grow my life experience by living and working in various cultures. No matter where I went, I was able to work with incredibly talented teammates and create fun moments to amaze people and enrich their lives. Adjusting to Ubisoft Osaka has been seamless, because we work with colleagues all around the world, use the same tools, and have the same motivations for our projects; it’s all in an effort to provide the best experience possible to our players.
Apr 29, 2021 at 05:18