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Games Ubisoft Published by J. Doe

BIPOC of Ubisoft – Nikhil Ramburrun

Like most people in the videogame industry, I’ve always wanted to work in games. I grew up playing Prince of Persia, Harry Potter, and Final Fantasy, and I think I was around 10 when I first told my parents that I wanted to work in videogames. I grew up in Mauritius, and it was still a developing country, so a career in videogames was pretty much taken as an unattainable dream. I was told to focus on a normal career path, like an engineer, doctor, lawyer, or accountant. Eventually, that dream of mine was shoved aside, and I went on to study electrical engineering to secure a stable job.

I only realized it was possible to achieve my dream of working in games when I came to Canada to study. I think a lot of the struggles I had were due to a lack of opportunities and support growing up. I only realized the disadvantage I was at when I looked at the opportunities my peers were given. Most of my friends already had game prototypes from high-school clubs, game jams from local companies, and internships, while I looked down at empty “Work Experience” and “Personal Projects” fields in my resume.

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Nov 14, 2020 at 00:28

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