BIPOC of Ubisoft – Andrea Schmoll
My career started at an unusual time and in an unusual way. While I was still studying film, theater, and media at the University of Vienna, I came across a job ad from Rockstar Vienna. They were searching for a usability test engineer. I didn’t have any previous experience, but decided to apply for the position. What was the worst that could happen?
Becoming one of Rockstar’s first usability test engineers, I quickly realized that making games was a viable career, even in Vienna. I switched my focus from studying full-time to pursuing a career as a game developer – more specifically, as a game designer.
Over the following years of my career, I had the opportunity to work on several interesting projects, breaking into new territories (remember when you could play games on Facebook?) but also realizing that game designer is a breadless job.
Nov 07, 2020 at 05:25