Creative Chronicles: Character Art and Animation Pipeline
Creative Chronicles brings together key insights, information and statistics from the experts at Creative Assembly We hope this will inspire students and those considering a career in game development.
In this video, recorded live at EGX 2019, we look at the pipeline between character art and the animation team.
THE IMPORTANCE OF AN ACCURATE PROXY
While character artists will take a concept design and turn it into a 3D model, animators may come in a little later. Saying that, character artists and animators work closely together to translate the needs and unique personality of a character - for example, how it should move, or how large should it be in comparison to other characters?
They ensure that the mesh is as proportionally close to the final character as possible so that the animation team can easily update the animation rig, if needed, once the textured asset is complete.
Jan 29, 2020 at 11:49